Boss from Student Project "Plushy Knight" at the Florida Interactive Entertainment Academy.
On Plushy Knight (2012), I filled multiple roles from Environment Concept Artist to Technical Artist. The concept above aimed to capture the courageous but frightening moment the hero encounters the Memory Monger in his lair.
I sculpted the high-poly model for Chiron, the Memory Monger, which was later used to generate normal maps and create a 3D print.